Valve has released a new Matchmaking update which will alter the working of the current system. The update changes Dota 2 hoping to reduce toxicity and urging players to play together with friends.
The Matchmaking Update is just one part of the Summer Scrub Update. The second update will release after the International 2019. Let’s look at some new features in the Matchmaking Update.
No more Solo and Party MMR
The new update will remove the Solo and Party MMR. The difference between the two types of MMR did not really make sense. Dota 2 incentivized the players to play alone rather than with friends. This increased the stress levels, often resulting in a negative and toxic behaviour online. The anonymity of online gaming provides the perfect cover for players to vent their frustration online.
Valve’s solution to this problem is to remove the Solo and Party MMR altogether. Players will have a common MMR which will be a true representation of their skill level. This is an experimental feature, one which will be under scrutiny until the end of the season. Upon Player feedback and Game Data, Valve will then decide the course of action for the next season.
What is Core and Support MMR?
The update also introduces the two new types of MMR in the game: Core and Support MMR. A Dota 2 player usually specializes in one particular role and is most efficient at that role.
Players have very different comfort levels when playing core roles versus support roles. Some players perform really poorly when they play a role they are not used to, and in turn introduce a lot of volatility in the system for everyone by causing your MMR number to drift away from your actual skill level as well as causing imbalanced games.
Core and Support MMRs allow the players to choose their role before finding a match. The new Ranked matches include the option to choose roles before hitting the search button. This was a feature restricted to Dota Plus in previous seasons. Valve has released this feature to the entire community, using a much wider player base to get feedback.
So for this experimental update, we are moving the Ranked Roles feature to the base Ranked matchmaking and expanding on its capabilities. Now when you matchmake, you will have the option of selecting roles from position 1 through 5 (Safe Lane Core through Hard Support), including multiple selections. So if you like playing Mid or Offlane, you can select those two, or if you like playing Hard Support and Mid, you’ll be able to do that as well. You will be matched based on either your Core or Support MMR.
Roles for Ranked Matchmaking.
- Soft Support
- Hard Support
A player can select multiple roles while queueing up for a game. The game will put him in a match corresponding to his role and his skill level at that rank. At present, the existing ranks will become the Core and Support MMR for the players. If Valve continues with this feature in the new season, players will have to calibrate for their MMR anew.
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It opens up the possibilities of smurfs and lopsided games at present. However, Valve’s focus remains on removing several bugs from within the game and ensuring stability in the game client.
These features might change after player feedback
The addition of these features is only till the end of the current season. Valve will continue to get feedback from the community until after The International 2019. The International 2019 starts on August 15th. The TI9 prize pool has already crossed $31 million.